The Terrans have been at war with the Gammulan race for years
In an attempt to change the tide of war and take the battle to
the enemy the Terran military body, Galactic Command (GALCOM)
has launched an all out attack on the Gammulan homeworlds
The events that take place in Angle Of Attack occur during the
final days of the air campaign of the assault on LV-115 - an
important planet used by the Gammulans for military purposes
and as a staging area for their assault on GALCOM forces
The GALCOM forces, locked in a lopsided air campaign, made the
decision to load the 'planet killer' R.A.N.D.O.M. weapon
aboard the GCV-Excalibur for its ill-fated mission
No fancy console gimmicks here. Full 3D , advanced
futuristic avionics and weapons delivery systems provide total
immersion that air combat jocks have come to expect
Situational Awareness (SA) is the key to survival in a fluid
battle for survival in which only your skills not gimmicks
stand between fun and your will to continue the fight
Sixteen intense air and ground tactical strike missions in a
variety of weather conditions, both day and night. Run each
mission individually or in sequence as a single, seamless
campaign
Play the whole campaign and each of the missions using any of
the four fighters. Each craft has unique properties and weapon
systems, providing exceptional replay value
Full combat wing command with an intuitive orders-interface
system to lead your flight wing
16 player PVP deathmatch and team deathmatch as well as four
player co-op multiplayer. Host and join a game using a single
instance
Fully integrated in-game document viewer with quick access to
game commands, manual and tutorial documents
New aircraft, mission scenarios and maps in upcoming DLC
Advanced SM 3.0 shader based graphics engine with native
support for 4:3, 16:9 and 16:10 widescreen ranging from
standard 720p (1280x720) and 1080p (1920x1080) resolutions up
to 1680x1050. Supports various climate zones, weather
conditions, dynamic twenty-four hour time of day variations
realistic day/night lighting and atmospheric conditions as
well as real-world cloud layer conditions and effects. All
beautifully rendered with full High Dynamic Ranging lighting
and various Shader Model 3.0 shader effects
Large seamless game world covering over 400 sq. km of varying
terrain featuring high definition Digital Elevation Maps which
look stunning at any altitude
Advanced planetary terrain engine which uses high definition
terrain height maps. Unlike other similar products which
feature high-res maps at high altitude while being ugly and
blurry at low altitudes, our latest technology is pixel
perfect up to 2m/pixel for ground-zero (fps, vehicles) play
using advanced geo-morphing techniques while still looking
brilliant at medium to high altitudes
- Cod:
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http://rapidshare.com/files/274713252/Angle.of.Attack.part1.rar
http://rapidshare.com/files/274715948/Angle.of.Attack.part2.rar
http://rapidshare.com/files/274715850/Angle.of.Attack.part3.rar
http://rapidshare.com/files/274713402/Angle.of.Attack.part4.rar
http://rapidshare.com/files/274713238/Angle.of.Attack.part5.rar